Even though, you have freedom to interpret the game, it still feels like there's no story or conclusion. The level design is pretty interesting and thematic, leaves room for you to interpret the game.ġ. You won't get frustrated trying to solve puzzles, you'll naturally progress enjoying the visuals and having fun.ģ. It's easier comparing to other Amanita games which is an advantage here as it's not a puzzle game, it's an experience. It's unique, it's macabre, it's spooky and it's pure nightmare fuel. The art style is the most obvious advantage. Pros and cons are down below) If this comment is going to be useful - drop a like so it could be useful to other people as well)ġ. To conclude, Happy Game is a nice and fun attempt at doing something provocative, even though it ends up trying too hard, but for a game that it's just 2 hours long, I won't really think about playing it or not too much if you are into these kinds of experiences. Maybe is something about faking happiness? Or like child abuse, where parents show a happy face while underneath they are corrupted? I'll see about that. I'm really interested in reading some thoughts on the meaning of this, it's not easy to grasp, and even though I have some idea, I don't feel like getting it as I would like it. The second half is also less interesting puzzle side, where basically u have to do very very little to progress. I also think that the first part was better done, where the first "stages" gave me a better sense of progression and involvement, while the last ones felt like it was just a lot of things put together. Not that it isn't original but it feels like the typical "look at me I'm weird" game. I've to say that this is also because, coming from Machinarium, I expected more while this feels like a bit banal. Starting with the title, it feels like they wanted to look cool, and then u start the game and it says "happy game is not a happy game", ugh, kinda edgy and cringe, I was not expecting it from the same studio that made Machinarium.Īnd this is a feeling I have about the game too, it tries maybe too much to be creepy just for the sake of it, and even though is the point of the game, it put me off a bit. That said, my biggest issue is that it is too abstract and it tries too hard to be weird. The solutions to the "puzzles" are easy but "funny" to perform, and I think it was good that the game didn't take a hard path with them, it would have ruined the pace. Overall it creates a nice fantasy and the situations you will have to resolve are many and different, even though following a specific theme based on the current "stage", that makes it feel more cohesive and immersive. Starting with the good, the atmosphere is on point, u have these creepy vibes mixed with a warm/calm feeling, the aesthetic is creepy as u would expect, and the sound design is great. I saw this new game made by Amanita, and I just got curious about it, especially knowing it was a short experience.Įven though I recommend the game, it's more because I think that overall it's good and creative, but to be honest I enjoyed it less than expected. In my opinion, it's a unique game that broke the repetitive and boring games routine I advise you to try the game and get a unique experience, and thank you for reading my comment :D Summary: A unique game with cute and terrifying drawings that depends on solving puzzles, and it is the first time that I play this kind of games. ☐ The game itself is a big terrarium for bugs It clashes, but it’s an aesthetic I’ve come to love (we can blame “Invader Zim” and “Lenore the Cute Little Dead Girl” for that).☐ Only if u care about leaderboards/ranks I love a dark story matched with peppy colors. Reading along the Steam page for the game got me incredibly intrigued with the little snippets they gave, describing the game, like, “deal with suspicious smiley faces and pink bunnies,” and the warning, “Please note: Happy Game is not a happy game.” Well, not looking at, but, you get what I mean. You’re looking at a sucker for cool art styles. I remember loving those graphics, so I went into “Happy Game” already pleased, without playing a single minute. Where have I seen this before?” Then I saw Amanita Design made a game I once saw all over YouTube: CHUCHEL (spelled in all caps, just like that). When I saw the art style, my mind went, “wait. “A little boy falls asleep to a horrible nightmare.
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